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WoW: Burning Crusade Classic Changes & Differences From The Original - Screen Rant

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After months of rumors and leaks, Blizzard announced World of Warcraft: Burning Crusade Classic, which will bring WoW Classic players to the Burning Crusade expansion soon. But revisiting the expansion won't be exactly the same as players remember, as the Classic rerelease will include a number of changes from the original.

Burning Crusade was a huge moment in World of Warcraft history. The game's popularity exploded during the expansion's original launch in 2007, and it introduced important new features, like arena, and popular playable races, like the Blood Elves and Draenei.

Related: WoW: Burning Crusade's Best Moments

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In the time since WoW Classic's release, Blizzard has become more willing to make small technical and quality-of-life changes to the game, straying from the studio's original design philosophy of keeping the game exactly as it was 15 years ago. This is being carried forward into Burning Crusade Classic, as a number of significant changes will make for a different experience than the one fans first played over a decade ago.

What WoW: Burning Crusade Classic Is Changing

Burning Crusade Classic PvP Battle

One of WoW: Burning Crusade Classic's biggest changes comes in the form of allowing players to create Blood Elf and Draenei characters prior to the expansion's official launch. This will give players time to level their characters up to 60 before Burning Crusade's release, an option not available back in the day.

Blizzard will also be offering paid, once-per-account level 58 character boosts. These are intended to allow players who didn't play through WoW Classic to jump straight into the new expansion, rather than spending hundreds of hours leveling through the original game. Notably, these boosts will not work for Blood Elves and Draenei.

Much like WoW Classic, Burning Crusade content will roll out in phases. This is a big change from the original, which technically included access to the majority of the expansion's content all at once - even if most of it was inaccessible without spending hundreds of hours completing various attunement requirements.

Related: WoW: The Burning Crusade Officially Announced, Will Be Optional

Many players complained WoW: Classic's raid bosses felt weak, thanks in large part to WoW Classic running on a late-game patch that adjusted bosses and game mechanics, oftentimes making raids easier. That won't necessarily be the case in Burning Crusade Classic. Though the game sounds like it will also run on an easier, late-expansion patch, certain bosses will be in their pre-nerf states, at least for a time. This means guilds will likely find many raid encounters more challenging in the first few weeks of any given raid's availability, until Blizzard makes adjustments.

The Burning Crusade Classic Announcement

With arena being a huge endgame activity in WoW: Burning Crusade, Blizzard is bringing a few changes to that front, as well. Arena teams will no longer only allow for the same number of players as the team's bracket, meaning a 3v3 team can now have more players on the roster. Blizzard is also considering making adjustments to the way arena team and personal skill ratings are calculated, possibly moving it from its current ELO system to a more modern MMR-based system.

Paladin players will be in for a huge gameplay change in WoW: Burning Crusade Classic. In the original version of the expansion, Alliance Paladins received the spell Seal of Vengeance, and Horde paladins received Seal of Blood. Players quickly learned Seal of Blood was superior in nearly every way, so this time around, all Paladins will receive both seals, regardless of faction.

Finally, spell batching - essentially, how the game's server processes in-game actions - will be removed in WoW: Burning Crusade Classic. In the original WoW and WoW Classic, the spell batching window was rather large, meaning multiple actions could be grouped into one simultaneous "batch," allowing for otherwise impossible gameplay interactions. With modern PCs and internet connections, spell batching is no longer needed in the same way, so Blizzard will be removing it.

Related: WoW: Burning Crusade Classic's Strongest Classes For Dungeons & Raids

None of these changes are monumental, but when taken as a group, they will likely prove to be significant. Blizzard is learning from WoW Classic's mistakes, and World of Warcraft: Burning Crusade Classic seems set to avoid repeating them.

Next: WoW Shadowlands: Chains of Domination Content Update Announced

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February 20, 2021 at 07:00PM
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WoW: Burning Crusade Classic Changes & Differences From The Original - Screen Rant
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